![]() ![]() You need Iron and above to be able to acquire these ores. Layer of Stone just above bedrock now has ALL ores but at a lower rate. Increased Count on Stock and Soup In Loot Steel Helmet Craft Added to Construction ToolsĪdjusted Pickaxes so they fall more in line with getting better as each tier goes up Removed Shotgun Ability from Oil Suppressor Hunting Knife Now Made With Forged Iron Instead of ToolheadĪdded 3 New Towns to RWG in place of 2 cities Removed Storage From Perks And Added to Schematics Storage on all vehicles are now more realistic Increased Level 3,4,5 of Hammer Forge to require Player Level 40,60,80Ĭhanged All Craft Station Quests to FetchKeep Questsįlipped Chromium/Stainless Steel and TungstenĪdded Manux Vehicles (Quad/Helicopter/Hellgoat Bike) Gamestage Difficulties Slowed Down Slightly So GS Wont Raise too FastĪdded Bowls Similar to Water Line to Filtration Unit Table Salt Craftable with Mined Salt and Clean Water in Survival Campfire with Beaker Replaced Nitrate with Salt in Cave StalactitesĪdded 0.05 Probability chance for sleepers to be a decoy There is no way around this part unfortunately. When your harvest your seed it goes back to a NORMAL seed and you need to pick it up with a hoe and craft it as a fertilized seed again. This eliminates issues with grow times etc from upgrading the plant. Now you will receive Fertilizer, you make a fertilized seed out of 1 Fert and 1 of the appropriate seed and plant it to get the plant to grow in 180 minutes instead of 360 minutes. Increased Kill Counts on All Weapons Classesīlood Moons should now last longer into the morning at lower stagesĬhanged How Farming Works. We will announce what it is 24 hours after the new patch drops. ![]() We want you to find it on your own, and it will be quite obvious. SUPER special surprise we will not announce just yet. In no place at the quest it says you canآ´t have more than one at the same time, and if thats create problems, you should be unable to activate a second bone if you have the quest active. Having quest lines stuck because you need a random non-craftable item is game breacking and leads only to frustration.Īlso, you can accept several lines of the bone quest at the same time, but doing so totally bug all of them, and the stupid boulder get auto destroyed before you can even touch it if you had more than one at the same time. Iآ´m fine with the need of advanced benchs for crafting high tier vehicles, but why in the name of Christ you need an Automobile worckbench to craft a stupid mini bike? Once you have the level to craft an Automobile worckbenchm what rason will you have to craft a stupid mini bike, wich is barely an improvement over the bicycle?īTW I have 3 tiers unlocked in secret stash, and know every shop in the map, and never found even a single one of the missing items for sell. I donآ´t know how many ratcher sets I have, and yet not a single sewing kit, so I canآ´t craft a leather armor, no matter if I had all the recipes and a crap load of leather. Iآ´m in the verge of completing the Automobile workbench (i have 5 of the 7 skill points required) but in the end I know the bench will be nothing but an expensive decorative table, because in 63 damn levels I never got a single crowbar, not even a semi-damaged lvl 1. I never looted a Tool&die set, so I canآ´t finish the blade journal quest, because I canآ´t craft a stupid spacer. And Usually save everything, and yet in 63 levells I was unable to find a meat cleaver despite having more butcher knives, hunter knives, bates and frying pans that i can count in a life, so the farm quest is stucked. Iآ´m pretty much the diogenes of 7d2d, my bases are more a scrap yard than a base, because I loot every damn bag, box, nest, sink, etc. I have a char level 63 rigth now, but most of the main quest lines are at dead ends. ![]() I understand the main goal of the mod is to add depth and more challenge to the game, but I think there is some issues with this mod that make the game not challenging but frustrating. ![]()
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